Yolanda Cruz
Yolanda Cruz
Environment Artist at INGAME STUDIOS
Valencia, Spain

About

I'm a 3D Artist specialized in asset and environment creation for games. Born and raised in Spain and currently based in Valencia.
My main modeling softwares are Maya, 3DsMax and Blender as well as Substance Painter for texturing, ZBrush for sculpting and Unreal Engine as my main game engine.

Due to the nature of my college degree I also have some programming and technical skills.

Resume PDF

View

Skills

3D ModelingPropsEnvironment ModelingProgrammingLightingPBR TexturingDigital SculptingSet dressing

Software proficiency

Unreal Engine
Unreal Engine
Maya
Maya
3ds Max
3ds Max
Blender
Blender
ZBrush
ZBrush
Adobe Substance 3D Designer
Adobe Substance 3D Designer
Adobe Substance 3D Painter
Adobe Substance 3D Painter
Photoshop
Photoshop
C++
C++
Marmoset Toolbag
Marmoset Toolbag

Experience

  • Level Artist / Environment Artist at INGAME STUDIOS
    Madrid, Spain
    April 2021 - Present

  • 3D Prop/Environment Artist at Cinder Interactive
    January 2020 - January 2021